Torrent details for "Satyadev V. Building AR Apps with ARCore and ARKit.Master Augmen…" Log in to bookmark
Controls:
×
Report Torrent
Please select a reason for reporting this torrent:
Your report will be reviewed by our moderation team.
×
Report Information
Loading report information...
This torrent has been reported 0 times.
Report Summary:
| User | Reason | Date |
|---|
Failed to load report information.
×
Success
Your report has been submitted successfully.
Checked by:
Category:
Language:
None
Total Size:
60.6 MB
Info Hash:
6648780B7722279279563A48B99E9982763E4455
Added By:
Added:
April 20, 2026, 12:33 p.m.
Stats:
|
(Last updated: April 20, 2026, 12:33 p.m.)
| File | Size |
|---|---|
| ['Satyadev V. Building AR Apps with ARCore and ARKit.Master Augmented Reality 2025.pdf'] | 0 bytes |
NOTE
SOURCE: Satyadev V. Building AR Apps with ARCore and ARKit.Master Augmented Reality 2025
-----------------------------------------------------------------------------------
COVER

-----------------------------------------------------------------------------------
MEDIAINFO
Textbook in PDF format Build Immersive AR Apps with ARCore and ARKit. Key Features - Detailed step-by-step instructions on ARCore and ARKit environments, tools, and workflows. - Hands-on projects like an AR furniture app and an AR game to apply your knowledge. - Learn key AR features such as spatial tracking, environment understanding, and user interaction. Book Description Augmented Reality (AR) is revolutionizing how we interact with digital content, and mastering ARCore and ARKit can give you a competitive edge in this rapidly growing field. Building AR Apps with ARCore and ARKit takes you on a structured journey, starting with the fundamentals of AR technology and progressing to building real-world applications. You'll begin by understanding the core principles of AR and setting up your development environment. From there, you’ll dive into ARCore and ARKit, learning how to harness their capabilities to create interactive and immersive experiences. Step by step, you’ll build your first AR applications, implementing crucial features such as spatial tracking, surface detection, and real-world interaction. As you advance, you’ll work on practical projects like an AR furniture app and an AR game, reinforcing your knowledge with hands-on experience. By the end of this book, you won’t just understand AR—you’ll be equipped to build and deploy powerful AR applications with confidence. Whether you're a developer looking to expand your skill set or an innovator eager to push the boundaries of digital experiences, this book provides the expertise you need. Don’t get left behind—start building the future of AR today! What you will learn - Develop AR apps with ARCore and ARKit from scratch. - Implement spatial tracking, occlusion, and real-world object interaction. - Create interactive AR experiences with face tracking and gestures. - Optimize AR app performance for Android and iOS devices. - Leverage Generative AI to automate and enhance AR development. Preface Understanding Augmented Reality Setting Up Your Development Environment Getting Started with ARCore Building Your First ARCore App Advanced ARCore Features Getting Started with ARKit Building Your First ARKit App Advanced ARKit Features Building an AR Furniture App Developing an AR Game
×


